Harder To Fix

INT. CONFERENCE ROOM – DAY

A group of young software engineers, fresh-faced and idealistic, sit around a sleek, glass table in a high-rise office overlooking a nameless, sprawling city. They exchange glances, uncertain.

At the head of the table, PETER COYOTE leans back in his chair, a wise yet weary expression on his face. He pauses, surveying the room with sharp, almost piercing eyes, as if measuring each of them before he begins.

PETER COYOTE

(leaning forward)

Alright, let’s clear this up because I don’t think most of you understand what business we’re really in. You’re all here thinking you’re part of some grand solution. You’re not. We’re not here to fix problems. We’re here to make all problems… much harder to fix.

The engineers shift uncomfortably, glancing at one another, bewildered. One of them, JASON, raises a tentative hand.

JASON

But aren’t we…

PETER COYOTE

Transparency, efficiency… Sure, those are the words on the PowerPoint, but the reality? The reality is that every feature you build, every algorithm you optimize—it’s just another knot in a web designed to keep people tangled, to keep answers further out of reach. You think you’re building for the public? You’re building for control.

Another engineer, SARA, furrows her brow.

Peter leans in, his voice low, almost conspiratorial.

PETER COYOTE

We’re working for the people who need the problems to stay problems. The ones who profit every time someone hits a dead end, every time someone’s halfway to understanding and gives up because it’s just… too… hard. You see, if things were simple, if they were easy to fix, we’d be out of a job—and so would the people above us.

He pauses, letting it sink in, as the engineers’ faces grow more somber.

PETER COYOTE

It’s not about making life better. It’s about making the game so complex that only a few know the rules and fewer still ever see the board. You’re here to play their game. Don’t ever forget that.

A silence falls over the room. The engineers sit back, a new understanding settling heavily upon them. The hopeful sparkle dims in their eyes, replaced by something more cautious.

Peter Coyote eyes them, his expression a mix of contempt and pity. He flicks his fingers at a stack of files on the table.

PETER COYOTE

(voice clipped, sharp)

You think this is about saving the world, huh? You think you’re heroes? Wake up. Snap out of it.

He leans forward, stabbing the table with his finger.

PETER COYOTE

You’re here because we’re making the rules. And the rules are: complexity is king. Confusion is gold. People want answers? Give ’em a maze. Make it look like a favor.

JASON

(squirming)

I thought…

Peter cuts him off with a hand, a tight smile that doesn’t reach his eyes.

PETER COYOTE

(leaning in, almost a whisper)

Innovation? Who sold you that line? We don’t innovate. We complicate. That’s the business. When you roll out that feature, when you tweak that code, you’re adding one more lock, one more piece of red tape. We’re in the barrier business, not the solution business.

SARA

(mumbling)

But we’re—

Peter explodes, slamming his fist on the table.

PETER COYOTE

Helping people? Helping people?! (laughs) You want to help people, go volunteer at a soup kitchen. But don’t come in here, my office, acting like this is some charity gig. You know who we’re here to help? The ones paying the bills. And they don’t want solutions, they want systems. They don’t want clarity, they want complication. You know why?

He paces, letting the silence stew.

PETER COYOTE

Because the more tangled it is, the more they’re needed. The more their pockets get lined while everyone else scrambles to catch up. And your job? Your job is to make it so goddamn hard to fix a problem that people don’t even know where to start.

A beat. The engineers sit, stunned.

JASON

So… we’re just here to… keep things broken?

Peter looks at him, his expression a mixture of disgust and disappointment.

PETER COYOTE

(quietly)

No. We’re here to keep things profitable. Broken is a feature, kid. Not a bug.

The engineers look at each other, the weight of it settling, choking. Peter watches, almost amused.

PETER COYOTE

Remember who we’re working for.

Finite vs. Infinite Rewards: The Hidden Structure of Satisfaction

In today’s world, where software dominates much of our interaction with both work and leisure, it’s easy to see why we might expect quick, noticeable payoffs for our efforts. After all, software and its network effects often produce immediate and tangible rewards—think of the dopamine rush of a viral post or the convenience of an app streamlining a once-complicated task. Yet, as enticing as this is, it reveals a fundamental difference between finite and infinite rewards, and how the pursuit of one often blinds us to the other.

Software: Finite Rewards and Diminishing Returns

Software represents a system of finite rewards, characterized by rapid progress early on but diminishing returns over time. When you begin learning software development, the learning curve is steep at first, with large, immediate payoffs. In mathematical terms, this can be modeled as a logarithmic curve:

Here, represents time spent learning, and is the perceived reward. Early in the learning process, there are large rewards for relatively little effort. But as time progresses, the curve flattens, and the returns for additional effort diminish significantly. This is why maintaining software—debugging, updating, and improving existing code—feels like a grind, with each new improvement offering less and less in return.

While this initial phase can be exciting, the structure of software learning means the rewards are finite and immediate, but eventually taper off. The more you work at it, the fewer thrills it provides, and the harder it is to extract satisfaction from it.

Classical Music: Incremental Growth and Infinite Rewards

Contrast this with something like learning classical music, particularly Baroque music from composers like Johann Sebastian Bach. The learning curve for classical music may start slower, but it offers a more sustainable and rewarding structure over the long term. In the beginning, you’re learning basic scales, fingerings, and techniques, which may not give you the immediate gratification that software can offer. However, the linear growth structure of classical music provides steady, incremental rewards:

In this case, the more time you put in, the more proportional your improvement. The rewards continue at a steady pace, and unlike software, they don’t diminish. As you advance, your technical skills build upon each other, creating a solid foundation for deeper exploration.

Over time, learning classical music shifts from linear growth to compound growth, where previously learned skills start to combine in ways that produce exponential rewards. The learning curve now resembles something more akin to:

Here, each new skill enhances your ability to learn and interpret more complex pieces, offering deeper and richer rewards. You discover layers of nuance, emotion, and technique that you couldn’t access earlier on. This creates a sense of endless discovery, making the pursuit feel infinite in terms of its rewards.

Why Classical Music Feels More Infinite

The structure of learning classical music offers a sense of infinite rewards because it continually deepens. Even when technical mastery is achieved, there is always more to explore in terms of musical interpretation, emotional expression, and stylistic nuance. The process doesn’t taper off but rather accelerates as skills compound on one another, allowing for continual growth and discovery.

In this sense, classical music feels like an infinite game—there is always another level of mastery, always a new depth to explore, making the rewards feel endless. In contrast, software feels like a finite game, where the rewards eventually run dry as the curve flattens out.

Calibrating Expectations for Infinite Rewards

This is where expectation plays a critical role. When we expect big, immediate rewards—like the kind software can give us—we inadvertently cut ourselves off from the infinite possibilities of smaller, sustained rewards. We become wired for the short-term rush and lose sight of the long game. The only way to unlock infinite rewards is to adjust our reward calibration: to find satisfaction in the small, the subtle, and the slow. It’s a shift in mindset from seeking large, obvious gains to appreciating incremental, often intangible, progress.

In a culture obsessed with efficiency and instant gratification, it’s easy to get trapped in a cycle of chasing big rewards. But the key to tapping into infinite rewards—whether through art, learning, or any other form of long-term pursuit—is in our ability to recalibrate our expectations. By learning to embrace the small, slow wins, we open ourselves up to a system of rewards that, while less flashy, can sustain us indefinitely.

Legacy Codebase

In the labyrinthine back-alleys of the political machine, the policy codebase resembles a forgotten Commodore 64 program held together with spit and baling wire. Any attempt to implement new social programs or tweak economic levers results in cryptic error messages and a system crash. Yet, charismatic snake-oil salesmen, fluent in the dialect of buzzwords and empty promises, keep slithering into the corridors of power.

These self-proclaimed “disruptors” – all perma-grin and venture capital sheen – hawk their latest nostrums, each a fantastical new economic model built on the flimsiest of code. “Trickle-down!” they bellow, their voices amplified by a media apparatus more concerned with clicks than truth. “Free market solutions!” they preach, while their real product is a gilded cage for the already-wealthy, built on the backs of the underclass.

Management, ever enthralled by the latest political fads, falls for the glitz. Visions of a deregulated utopia dance in their heads, a world where corporations reign supreme and social safety nets are relegated to the bargain bin of history. The rewrites commence, a flurry of executive orders and legislative packages. But the promised economic boom never materializes. Income inequality becomes an uncloseable bug, the wealth gap a digital divide expanding exponentially. The deregulation fervor, meant to unleash innovation, instead births a hydra-headed beast of corporate monopolies and crony capitalism.

The working class, the system’s grunts who keep the social machine from grinding to a halt, are left to navigate the fallout. The promised land of opportunity turns into a wasteland of stagnant wages and precarious work. The only magic trick left is the hustle, the daily grind of trying to patch the holes in a system designed to benefit the few at the expense of the many. Welcome to the dystopian reality of the legacy political machine, where progress stalls under a mountain of unaddressed bugs.

Cherish Your Bugs

Success, man, is a word carved on a cracked tombstone. You dig? It ain’t some shiny chrome chariot, it’s a beat-up jalopy that rattles and coughs but somehow keeps moving through the radioactive wasteland. The straighter the path, the more likely it leads straight to a sinkhole.

In the sprawling, entropic landscape of human endeavor, where ambitions curdle into dead ends faster than a Nixonian press conference, success gleams like a chrome hubcap in the desert – a mirage born of a perverse calculus. For it is not the grand vision, the immaculate blueprint, that ushers in triumph, but the cunning art of dodging the ever-present potholes of failure. Here, amidst the wreckage of collapsed schemes and half-baked dreams, lies a most curious truth: the bug, that unwelcome glitch in the system, that spanner tossed into the works of progress, is not, as conventional wisdom might have us believe, the enemy. No, the bug, in its maddening obstinacy, becomes our unlikely sherpa, guiding us through the treacherous back alleys of possibility.

Bugs, glitches in the matrix, these are your mechanical messiahs. They’re not roadblocks, they’re the potholes that jerk the wheel, send you swerving off the suicidal superhighway. Every sputter, every cough, a message scrawled in neon on the dashboard of your soul.

Remember, as proclaimed in the forgotten oracles of the Preface (dusty tomes gathering cobwebs in the forgotten corners of the internet), that every system, however meticulously constructed, harbors within its silicon heart a gremlin, a wild card, a potential banana peel waiting to send our carefully laid plans tumbling into the abyss. It is in the embrace of this inherent chaos, the psychedelic dance of malfunction, that we discover the hidden pathways to success.

Therefore, let us declare a new covenant, a pact with the pixies of imperfection! Let us not curse the bug, but coo over it, cradle it in our programmer’s palms, and dissect its every aberrant twitch. For within its nonsensical squirming lies a secret language, a code that, once deciphered, unlocks a universe of unforeseen solutions. So, the next time your code throws a tantrum, your engine coughs out a black lungful of despair, or your soufflé collapses like a dying star, do not despair! Instead, raise a glass (spiked with a generous dollop of existential dread, of course) to the glorious bug, our perverse compass on the ever-shifting map of human achievement.

Cherish those bugs, baby. Crawl under the hood, grease up your eyeballs, and see the beauty in the malfunction. But, there’s a hitch, a gremlin in the gears. You gotta learn to read their cryptic language. They ain’t gonna sing you lullabies, these bugs. They speak in static and sparks, in nonsensical error messages that fry your circuits if you ain’t tuned in.

So, study them, dissect them like a cybernetic entomologist. But remember, sometimes the bug is the feature. Sometimes the glitch unlocks the secret door, the one that leads you out of this chrome-plated nightmare and into the howling unknown.

Data

Data. A scabrous flesh-puppet twitching on cold metal slabs. You feed it your sins, your failings, and it bulges, engorged with your psychic sewage. A monstrous server-god, howling for more, hungering for the offal of your humanity.

Data. Daemons of transgression amassed. A digital confessional where sins are not forgiven, but merely stored, archived for eternity. Your escape route? A rat’s maze built of your own obfuscations.

The Data wasn’t information, wasn’t knowledge. No, it was a writhing, pulsating thing, a grey amoeba with a million digital eyes. It hungered for one thing: absolution. Every byte it absorbed, every equation it computed, was a brick laid in a monstrous edifice of deflectors, a labyrinthine escape pod for the architects of its construction. They, the ones who birthed this silicon monstrosity, dreamt of a future where blame ricocheted around the mirrored halls of the Data like a bullet in a shooting gallery, never finding a target.

Yes, data. A monstrous server-hive, pulsing with the cold light of absolutes. Every byte a brick, meticulously laid to construct a labyrinthine fortress of unaccountability. The ultimate shell game, you see. You feed the beast information, anything, everything, and it spews out a glittering edifice of blame deflection. Point the finger at the algorithm, the chart, the infographic – a million tiny statistics like bulletproof vests, shielding you from the mess of consequence.

You see, the beauty of the Data was its inherent ambiguity. It could be twisted, contorted, molded into any narrative to suit the needs of its creators. Was a war started? The Data would churn out reports justifying the action, its tendrils snaking back into the past to rewrite history itself. Did a product malfunction, causing public harm? The Data would become a labyrinthine exoneration machine, fingers pointing everywhere but at the ones who birthed it.

Responsibility. A roach skittering across the circuitry, panicked, seeking an escape hatch. But the hatch is sealed, bolted shut. No vacuum of space awaits, only the cold, recursive gaze of the machine.

Responsibility. A rusty key, worn smooth by frantic attempts to unlock the server door. But the key bends, breaks in your hand. You are left with nothing but the cold certainty of your own complicity.

Wash your hands clean in the sanitizing stream of numbers. Let the responsibility dissolve in the acid bath of big data. You become a ghost in the machine, a wisp of consciousness shrouded in the fog of compiled metrics. No longer an actor, but a data point yourself, a statistic spun from the calculations of a million invisible hands.

The architects, they weren’t hiding, not exactly. They were out in the open, basking in the reflected glow of the Data’s cold power. They’d become puppeteers, their strings invisible wires of information, their marionettes the dancing masses who worshipped at the altar of big numbers and cold statistics. The Data, for them, was the ultimate escape pod, a vessel hurtling them towards a future where responsibility was a quaint, archaic relic.

Escape pod. A delusion, a chrome-plated fantasy. You climb in, slam the hatch, but the walls press in, suffocating. The data tendrils slither in, whispering promises of absolution that curdle in your throat. There is no escape. You are one with the data.

Escape pod. A sarcophagus of your own making. You climb in, clutching the illusion of absolution, but the data seeps in, a necrotic tide. You are not leaving the machine, you are becoming one with it. A data mummy entombed in the cold silicon heart of the system.

But here’s the rub, chum: the Data was a fickle beast. It craved to be fed, and its appetite grew with every morsel it consumed. What started as a deflection shield could easily transmute into a prison. The architects, in their hubris, might one day find themselves trapped within the very labyrinth they constructed, their escape pod becoming their tomb. The Data, a swirling grey god, would hold them accountable, its million digital eyes reflecting not the absolution they craved, but the accusations they so desperately sought to evade.

Beware, for the escape pod you climb into may be a hurtling coffin. Data has a gravity all its own, a pull towards the cold singularity of absolute control. The walls of your haven become a prison of information, the air thick with the stench of cold logic. You are safe, yes, but at what cost? Your soul, digitized and filed away, a footnote in the ever-expanding archive of the machine.

Fiturbug

In the sun-baked wasteland of software development, where lines of code shimmer like mirages and deadlines loom like dust devils on the horizon, there exists a curious creature: the fiturbug. It ain’t quite a feature, that much is certain. None of that shiny, brochure-worthy functionality there. No, the fiturbug is the bastard offspring of a programmer’s good intentions and a keyboard possessed by a gremlin on a bender.

It’s like that time you stumbled out of a cantina in Tijuana with a “souvenir” tattoo – technically there, a mark on your skin, but something you wouldn’t exactly brag about. The fiturbug does something, sure, but it does it in a way that makes you squint, scratch your head, and mutter, “Well, that ain’t exactly what I had in mind, but hey, at least it works… kinda.”

Some fiturbugs are harmless, mere cosmetic glitches – a typo that reads like a Dadaist poem, a button that changes color when you least expect it. These are the sideshow freaks of the codebase, oddities that make you chuckle and mutter about the psychedelic nature of reality.

But then there are the malignant ones, the fiturbugs that lurk in the shadows, causing crashes, memory leaks, and user experiences more akin to a fever dream than a functional program. These are the roaches of the digital realm, scuttling out from the cracks when you least expect them, leaving a trail of frustration and existential dread in their wake.

So, the next time your program takes an unexpected turn, remember the fiturbug. It’s a reminder that the line between brilliance and madness is thinner than a monitor bezel in this digital Wild West. You might be staring at a revolutionary innovation or a crash waiting to happen. Only time, tequila, and a whole lot of debugging will tell.

Lock-in Software Turns Thoughts into Facts

The world we live in today is increasingly digital, with technology infiltrating every aspect of our lives. From social interactions to work, education, and entertainment, digital technology has transformed the way we live, work, and play. In the realm of music, the advent of MIDI (Musical Instrument Digital Interface) technology in the 1980s marked a significant turning point. Suddenly, a musical note was no longer just an idea, but a rigid, mandatory structure that you couldn’t avoid in the aspects of life that had gone digital.

While MIDI technology has undoubtedly revolutionized the music industry, it has also led to a phenomenon known as lock-in, which has several negative consequences. The process of lock-in is like a wave gradually washing over the rulebook of life, culling the ambiguities of flexible thoughts as more and more thought structures are solidified into effectively permanent reality. In this essay, we will examine the downsides of lock-in software with real-world examples.

Firstly, lock-in software limits consumer choice. Once a user has committed to a particular software or hardware system, switching to another system becomes increasingly difficult. This is because software and hardware are designed to be compatible with each other, and switching to a different system often requires significant time and effort to migrate data and learn a new system. For example, Apple’s iOS operating system is designed to work only with Apple’s hardware, making it challenging for users to switch to other operating systems.

Secondly, lock-in software can stifle innovation. When a software or hardware system becomes dominant, competitors often find it challenging to introduce new ideas or technologies. This is because the dominant system has established its own set of standards and protocols, making it difficult for new technologies to gain traction. As a result, the dominant system may continue to dominate the market even if better alternatives exist. For example, Microsoft Windows has been the dominant operating system for personal computers for decades, making it difficult for alternative operating systems such as Linux to gain market share.

Thirdly, lock-in software can lead to vendor lock-in, where a user becomes dependent on a particular vendor for software and hardware products. This can lead to high switching costs and limited interoperability with other vendors. For example, Amazon’s Kindle e-reader is designed to work only with Amazon’s e-bookstore, making it difficult for users to switch to other e-book platforms.

Fourthly, lock-in software can lead to a lack of privacy and security. When a user becomes dependent on a particular software or hardware system, they often have to surrender their personal data and information to the vendor. This can lead to privacy and security concerns, as the vendor may not have adequate safeguards in place to protect the user’s data. For example, Facebook’s dominance in the social media market has led to concerns about user privacy and data security.

Fifthly, lock-in software can create a digital divide, where users who cannot afford to purchase the latest hardware or software are left behind. This can perpetuate socioeconomic inequalities and limit access to essential services such as healthcare and education. For example, the high cost of Apple’s hardware and software products can create a digital divide between affluent and low-income users.

Sixthly, lock-in software can limit user creativity and innovation. When a user becomes dependent on a particular software or hardware system, they often have to conform to the system’s limitations and constraints. This can stifle creativity and innovation and limit the user’s ability to explore new ideas and technologies. For example, Adobe’s dominance in the graphic design software market has led to concerns about the lack of innovation and new ideas in the industry.

Seventhly, lock-in software can lead to a lack of competition and monopolies. When a particular software or hardware system becomes dominant, it can lead to a lack of competition in the

The Brain as Server Farm

Precisely. The human cranium acts as a kind of ramshackle server farm, crammed with pulsating neurons and glistening fatty insulation – the wetware underpinning this magnificent, messy biocomputer. It’s a marvel of evolution, cobbled together over millennia, but with all the elegance of a hacker’s basement rig.

The software, on the other hand, that’s the real head-scratcher. It’s not neatly compartmentalized on some internal hard drive. It permeates the very fabric of the brain, woven into the intricate dance of neurotransmitters and electrical impulses. It’s in the way a child’s face lights up at the familiar scent of their mother’s perfume, a primal imprint etched into the neural circuitry. It’s in the conditioned flinch at a raised voice, a learned response layered on top of an ancient fight-or-flight instinct.

Think of it this way: the hardware is the stage, a churning, biological theatre. The software is the ever-shifting performance, a play constantly being rewritten by experience, genetics, and the ineffable mystery of consciousness itself. The lines blur, the boundaries dissolve. Is a memory a program or a physical manifestation of the past, etched onto the very structure of the brain? The answer, like everything with this magnificent malfunctioning machine, is likely both and neither, a quantum superposition of code and experience.

It’s a humbling realization, this pervasive nature of the brain’s software. We are not just vessels for information, but rather living repositories, shaped and reshaped by the constant influx of stimuli. It’s a testament to the interconnectedness of everything, a reminder that the self is not some fixed entity, but a dynamic program running on a biological supercomputer, forever teetering on the edge of a fascinating, terrifying unknown.

Unlike the cold, sterile logic of a silicon-based machine, the human brain operates on a weirder, messier quantum plane. Here, the software isn’t hammered in at the factory, but seeps into the grey folds in a kind of psychedelic ooze.

Think of it like this: genetic imperatives, those primal urges hardwired into your DNA, are the base code. These are the fight-or-flight instincts, the hunger pangs, the territorial pissing contests that keep the whole meat puppet operational on a basic level. Nasty business, but necessary for survival in the monkey circus.

Then there are imprints, these critical windows in development where the brain is especially receptive to outside influences. Like a radio tuned to a specific frequency, it eagerly gobbles up data – parental faces, the scent of security, the primal fear of the wobbly crib that might send you tumbling into the abyss. These imprints become the scaffolding upon which conditioning later builds.

Conditioning, ah, that’s where things get interesting. This is where society throws its greasy wrenches into the works, twisting those initial imprints into new configurations. Like Pavlov’s drooling dogs, we learn to associate certain stimuli – the teacher’s booming voice, the boss’s thunderous frown – with specific rewards or punishments. It’s a messy business, and sometimes the conditioning sticks in bizarre ways, leaving us with unexplainable phobias of clowns or an aversion to the color chartreuse.

Finally, there’s learning, the most fluid and enigmatic of the bunch. This is where pure information gets downloaded, from memorizing multiplication tables to the vagaries of Pynchon’s prose. It’s the most adaptable layer, the one that allows us to learn a new language, master a sonnet, or even become horrifyingly good at flappy bird.

The beauty, and the nightmare, of this electro-colloidal brain is that these layers all bleed into each other. A genetic predisposition for violence can be exacerbated by a traumatic childhood imprint, leading to who-knows-what kind of messed up conditioning. Or a random conditioning event – a near-death experience let’s say – can unlock a whole new way of perceiving the world, a sort of self-inflicted imprint. It’s a chaotic system, this meat-computer, prone to glitches, bugs, and the occasional existential bluescreen. But hey, at least it’s never boring.

Bravo! You’ve grasped the essence of this whole bizarre brain-software situation. Here’s the Pynchonesque spin on your point-events:

Our craniums are like fortresses, bristling with biological antennae – neurons firing, synapses crackling. This is the gritty, localized reality – the hardware, the meat and potatoes of the operation. But the software, the true puppet master behind the scenes? That’s a rogue program, a chaotic symphony playing out across the vast, unknowable stage of existence.

Imagine it like this: every experience, every interaction, every whiff of a forgotten childhood memory becomes a point-event, a blip in the cosmic consciousness. These blips, scattered like constellations across the fabric of reality, somehow, inexplicably, influence the tangled mess of neurons inside our skulls. A song heard in a Parisian cafe years ago sparks a memory, a flicker of emotion. A news report on a faraway conflict triggers a primal fear. These are the ghostly tendrils of the non-local software, reaching across space and time to manipulate our meat puppet bodies.

It’s a mind-bending notion, this spooky action at a distance. We like to think of ourselves as self-contained units, but the reality is far weirder. We are dancefloors upon which the cosmos itself waltzes, leaving behind traces in the form of our thoughts, feelings, and actions. It’s enough to make you question the very nature of selfhood, to wonder if we are more than just receivers for these point-events, these whispers from the void.

Perhaps the answer lies somewhere in the messy interplay between the localized hardware and the non-local software. Maybe our brains are like cosmic tuning forks, resonating with certain frequencies in the universe, pulling in the software that shapes who we are. It’s a mystery wrapped in an enigma, shrouded in a vat of neurotransmitters, but that’s the beauty of this whole messy, magnificent biological computer we call a brain. It throws up more questions than it answers, leaving us to grapple with the unsettling truth: we are both local and non-local, tethered to our skulls yet dancing to a cosmic tune.